KISD x CGL »Fritzi is leaving«

FESCH.TV INFORMIERT:

Collaboration between KISD and CGL students

In collaboration with students of the Cologne Game Lab (CGL) David Wiesner designed the adventure game “Fritzi is leaving.” This collaboration was made possible through the “Designwandern” study program. “Designwandern” is a cooperation of design universities in NRW, which allows students to visit one seminar, project, or course per semester at another university. David Wiesner used this opportunity to get more experience we game design. During his studies at KISD, he had several encounters with the medium and the collaboration gave him the chance to work on a more complex game.

The game itself revolves around Fritzi, who lives in a rural town in the Eifel region. The player accompanies Fritzi during the last day before their departure to a work-and-travel in Norway. Since Fritzi never before left town for an extended period of time, it’s now time to say goodbye to friends and family. But not everyone is delighted by the prospect of Fritzi leaving. Will Fritzi be able to win them over? The player can influence the outcome of the game through dialogue choice. On top of that, they can take souvenir snapshots of the town they are about to leave.

The characters and environment were hand-drawn by Jude Kneip and Lara Streppelmann. Martin Janosik took care of the programming of the game. David Wiesner wrote the narrative, designed the levels, created the music and sound inside the game, as well as designed the UI and logo. The font that came to use in the game was one of his original designs—the typeface bearing the same name as the protagonist: Fritzi Serif.

Looking back at the project David says: “I found it very inspiring to be part of such a multidisciplinary team—complementing each other in order to create something that is larger than what any of us could have done on their own.”

The game can be downloaded here:
bit.ly/3sMKIlM

The music can be downloaded here:
bit.ly/357pmqM

Supervisor:
Prof. Bernd Diemer

Team:
David Wiesner (project lead, narrative & game design, audio design, font design)

Lara Streppelmann (game art)
Jude Kneip (game art)

Martin Janosik (programming)







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